The Shed Council Will See You Now: Allotment Economics for Sharper Campaigns
Most fantasy economies are loot treadmills: kill, loot, upgrade, repeat. Britain already has a sharper model sitting behind a padlocked gate and a handwritten waiting list. This is how allotment culture — scarcity, shared tools, crop rotation and shed politics — can make your next tabletop campaign or indie game economy feel like somewhere real people actually live.